THE NEUROSCIENCE AND PSYCHOLOGY OF GAME-BASED LEARNING: New Infographic

Article by Ken Thompson, last updated February 2021

I am delighted to publish a new infographic "THE NEUROSCIENCE AND PSYCHOLOGY OF GAME-BASED LEARNING" which summarises 12 key enabling elements of what makes a Business Game effective from a learning perspective with references to the neurological / psychological impacts. 

You can use the infographic as a design checklist to make sure that your game-based learning experiences are packing the absolute maximum punch!

If you would like me to send you an editable Powerpoint or PDF version of the Infographic just submit an enquiry with "GBL Infographic" in the subject. 

SEE ALSO: The Neuroscience of what makes Game Based Learning (GBL) effective

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Ken Thompson

Ken is a practitioner, author and speaker on Leadership, Collaborative Working, High Performing Teams, Change Management, Project Management and Business Acumen. His work has featured in major publications including The Guardian , Wired Magazine, The Huffington Post and The Henry Ford Magazine. Ken has also spoken at many international events including TEDx, the Institute for Healthcare Improvement (IHI), Learn Tech (London) and NASA.

Ken is Founder of Business Simulations Ltd.

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