Case Study by Ken Thompson
ISEE Systems, the developer of the iThink/Stella Business Simulation Tools, has published reviews of two of Business Simulation Ltd's online/offline collaboration games developed using the ithink platform.
These team games enable companies to share their own best practice (learn from others) in a way that really sticks and to put staff into difficult but realistic decision-making situations where if they make a mistake it does not cost the business!
Read the article Playing to Learn: Business Simulations uses iThink® to create games that teach important business lessons
We have 20+ case studies on a wide range of Business Leadership Topics
Explore case studies
Ken is a practitioner, author and speaker on Leadership, Collaborative Working, High Performing Teams, Change Management, Project Management and Business Acumen. His work has featured in major publications including The Guardian , Wired Magazine, The Huffington Post and The Henry Ford Magazine. Ken has also spoken at many international events including TEDx, the Institute for Healthcare Improvement (IHI), Learn Tech (London) and NASA.
Ken is Managing Director of Business Simulations Ltd.
As well as starting the conversation we will send you a FREE Executive Summary of our Book:
A Systematic Guide to Game Based Learning in Organizations
We transform Leadership Development using Business Simulations, guided by three principles:
'Learn by Doing' approaches, such as Simulation, are more engaging & effective than traditional forms of learning
Team Learning offers a powerful extra learning dynamic & fosters better Collaboration & Team skills
Innovation skills learned during Simulations are easier to transfer back to the workplace
Business Acumen Simulation
Business Acumen & Strategy Simulation (B2C)
Business Acumen & Strategy Simulation (B2B)
Executive Decision-making: The 3 types of decision top leaders get right (mostly!)
Business Simulations to Enhance Project Management Skills
Introducing SIEVE: A Simulated Innovation Experience in a Virtual Environment
Business Simulations for team-based experiential learning on Agile and Business Agility